Board Games - Super Hits
In this category there are board games, the names of which speak for themselves, because they are known to almost everyone who has ever played board games. These are board games that have forever settled in the first positions of the board game rating. They already bring pleasure to more than one generation of game lovers all over the world, have received winning places at competitions and occupy an honorable place on the shelves and in the hearts of us, lovers of the best board games .
TOP-10 HIT GAMES :
- Ticket to Ride: Europe - Ticket to Ride: Europe is a strategic board game about building railways. This edition continues the series of Train Ticket games, which take place in different parts of the world. The plot of this game transports participants to the atmosphere of capitalist Europe at the beginning of the last century.
- Colt Express - Marshal was in the driver's cab and was sipping aromatic coffee. It was quite noisy here, but if you spoke very loudly, a conversation was quite possible. That's what he and the driver were doing: shouting jokes at each other. For a moment, it seemed to the marshal that there was an incomprehensible commotion in the third car, and he immediately went there. Entering the carriage, the lawman found the passengers sitting peacefully, silence and peace, shrugged his shoulders and went to the aromatic coffee and shouting jokes. Meanwhile, the bandits on the roof of the car continued their disassembly, not having time to catch their breath from the incredibly fast escape from the marshal's eyes. But money is more important than safety...
- Stone Age - You become the head of an ancient family. Your task is to make your family the most successful and prosperous. It's simple - feed your family, grow your family, get resources, learn about culture, craft tools and build huts. All this will definitely make your family the most famous and quite logically lead to victory in the game.
- Through the Ages: A New Story of Civilization - The board game "Through the Ages" is a card game. All events, buildings, great personalities, wonders of the world, colonies and actions are represented on game maps divided into several eras. Over time, your nation will evolve: changing eras will bring about changing leaders; new technologies will have to replace old ones; for effective development, it is necessary to change the state system; military development requires a constant infusion of resources and science points.
- Azul - The luxury and beauty of the Spanish Alhambra Palace, known to us from the board game Alhambra, so impressed King Manuel I of Portugal that after visiting him, returning to his residence, he immediately ordered to cover the walls of his palace with the same colorful Moorish tiles.
- Ark Nova - In Ark Nova, you plan and design a modern scientifically managed zoo. With the ultimate goal of owning the most successful zoo, you'll build enclosures, house animals and support conservation projects around the world. Specialists and unique buildings will help you achieve this goal.
- Five Tribes - The game Five Tribes takes us to the East, where misfortune happened - the Sultan left our world. The country was left without a ruler and, worse, without an heir. According to an old legend, ruling the state will be entrusted to the one who can subjugate 5 tribes. Game mechanics, proposed by Bruno Catala, are built on the movement of meeples across regions. Special rules for placing meeples and counting points will please all lovers of Euro-strategies with a level of difficulty for advanced players.
- Carcassone - The legendary board was invented by a teacher from Cologne, Klaus-Jürgen Wrede. The story of the Carcassonne game begins with the eponymous settlement in the south of France. The majestic walls of the old city inspired a music teacher to create another Carcassonne in miniature.
- The Castles of Burgundy: 20TH Anniversary - The events of "The Castles of Burgundy" take place in the region of medieval France. Players, acting as aristocrats, rule small principalities, building settlements, strong castles, practicing river trade, developing mines and using the knowledge of travelers. The principalities are represented in the game by the personal fields of the players, spread out in a hexagon. During the game, hexagons are filled with settlement tiles. Each tile has its own purpose, and they start working when they appear on the field.
- Splendor - In the board game Splendor, players will feel themselves in the role of rich merchants of the Renaissance era. Players have to buy precious stones at all stages of their development, starting from mining mines, ending with faceted jewelry.
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