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08.10.2022

REVIEW OF THE GAME 7 WONDER: ARCHITECTS 7 Wonders: Architects is the last game in the 7 Wonders universe. The game is based on the inexhaustible imagination of Antoine Bose, where the architects build his 2010 epic "7 Wonders". Despite the 2015 two-player edition, 7 Wonders: Duel , and the recent re-release of the original, Bosa went back to the drawing board to create yet another version of the ancient world. LET'S DIVE INTO THE WORLD OF 7 WONDER  7 Wonders: Architects is very simple. The box contains seven individually sealed containers, one for each of the available Wonders. Each container contains a deck of cards with a convenient plastic holder and a set of five double-sided wonder of the world cardboard pieces. One side depicts the Miracle under construction, the other the finished masterpiece. Each player receives one such miracle and places their deck of vodka cards between themselves and the player to their left and lays out the miracle on their unfinished side.  Common elements of the game are placed in the center of the table. A deck of cards is shuffled. The stack of Scientific Progress reward tokens is shuffled and three tokens are laid face down. According to the number of players, several double-sided Conflict tokens are placed on their peaceful side. Finally, a stack of military advantage tokens completes the general area. All the cards in the game have the same symbols and colors as in the original 7 Wonders , only with a more playful style of illustrations. Each turn, players choose a card from either the two face decks on either side, or the face decks from the deck in the center. The card is placed face up in front of you. If a particular set is completed, players must exchange cards for that set's reward. A miracle is built from scratch by assembling sets of the same or different building materials. As each part of the miracle is flipped, the completed structure takes shape, revealing its unique features and abilities...

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07.10.2022

 There are many studies that prove that music in video games improves immersion and performance. The choice of music depends on the genre in which you play: music in a fighting game and in civilization are very different. In the first case, it is aimed at speed and dynamism, in the second it is slightly different from music for board games, which I will talk about later. You can see for yourself. Try turning off the music in Cuphead and it suddenly goes from fast and chaotic to very tactful and slow.  And how about board games? A lot depends on the people you play with. For some people, the game itself is a background for a loud conversation, and therefore the music will be superfluous. This group includes people who don't listen to music, and the game itself is enough for them to immerse themselves. Fewer people believe that music is only needed in big and atmospheric games. Only a few regularly play music. So which games can you play music in? First of all, we reject abstracts. If your entire game consists of conventional meeples or figures, it doesn't matter what you put in the background, because the game doesn't rely on immersion, you need to focus on the process. Most of the time this will be true, but in England it has been recorded that rock music impairs concentration while playing. The participants of the study played "Operation" - a game in which you need to use tweezers to remove bones from a voluminous man. Interestingly, much stronger rock music distracts men. This leads us to believe that music in games works in the same way as music while working. There are many such studies, most of them adhere to the principle that classical and slow music helps us think, and dynamic and loud music encourages movement. But this does not answer the question of immersion in the game, which I want to consider in more detail. My friends and I were playing "Dead Season" once, and the ambient music that someone had put together..

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06.10.2022

TERRAFORMING MARS IN A NEW WAY For a long time now, we have been going around and around with the question: is life possible on Mars? There is a whole separate subgenre in science fiction where the Earth is dying at our own hands. Think of climate change, human depletion of raw materials and nuclear war... Wait, all this is already very close to the same science "fiction"... Since humanity takes everything for granted, there is a need to find an alternative "living" space in space. Finding a suitable place in an inexhaustible universe seems to be almost as difficult as finding a house for sale for first-time buyers in the Ukrainian housing market. Maybe Mars is an alternative to real estate in the center of Kyiv? Mars is a pretty stylish place, so you need to make it habitable first, and that's exactly what players will be doing in Terraforming Mars: Ares Expedition . Will you be able to grow potatoes like the main character of the movie "The Martian" or will the lack of oxygen take your breath away? GOAL OF THE GAME Terraforming Mars: Ares Expedition is the younger brother of Terraforming Mars , one of the most popular expert games, the pinnacle of engine building games and the school of bad graphics and art. Like its big brother, in Ares Expedition , you and your fellow players will terraform Mars into a habitable planet. You must increase the oxygen content, make the temperature pleasant and create literally and figuratively oceans of water. The game will end as soon as there is enough oxygen, heat and water. The player with the most victory points wins the game. HOW TO TERAFORM THAT MARS? Each round takes place in several stages. Players can: build green cards, red or blue cards in your field; perform actions; produce resources; and conduct research. Playing cards costs credits, but you can earn discounts. Building green cards often allows players to gain more resources during the production phase. Red cards usually initiate direct actions, while blue..

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06.10.2022

We are glad to inform you about new products and renewal of goods in our store Meet the fresh arrival and what's new in our store :) Hurry up, the games are great and for all tastes, be the first to buy :)..

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04.10.2022

 We would like to share a little of our impressions about the Euro card game Ark Nova , dedicated to the construction of a zoo. Contrary to the theme, which is more suitable for a non-serious family, the game turned out to be large and complex. And very complex. After all, it is important not only to house animals in an enclosure, but also to participate in environmental programs, breeding and releasing animals into the wild. Hence, actually, the name of the game is "New Ark". The game rocketed to the top of the BGG rankings, easily entering the top 10 best decks. And the number of awards won by her is not worth enumerating, it is easier to say that she won all the awards in which she participated. The game has been translated into dozens of languages and sold in large quantities. Surprisingly, such a rating game does not produce any "wow effect". There are no original game mechanics like spinning wheels in " Tzolkin " or pyramids of cards in " 7 Wonders: Duel ". There is no bright, colorful design like in the fairy-tale "Everdell" with its tree (be it okay) or solidly designed " Brass " with poker chips as coins. There is neither the brevity of "Res Arcana " nor the scope of "The Terraforming Mars " with its many additions. In a word, Ark Nova wins not by some unique chip, but by the overall high level of the game. The basic mechanics are simple: in his turn, the player performs one of five actions represented by 5 cards. Actions are simple: take cards, build enclosures on the tablet, play cards of animals, sponsors and projects. Each action card occupies a slot numbered from "1" to "5". The higher the number, the stronger the effect of drawing the card. After the draw, the card is placed in cell "1", while the others move. So it is possible to play the same action twice in a row, but it is not profitable. Also, actions can be improved by turning the card over, but it is impossible to improve all 5 actions in the game. You will have to choose...

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02.10.2022

PAVE YOUR WAY TO VICTORY This wonderful tile-laying game created by Michael Kiesling has taken the world by storm. Read our Azul review to find out why this Spiel des Jahres -nominated game keeps people talking about it so much! Originally blue and white, but later made in many bright colors, azulejo tiles have been around for a very long time. The beginning of these functional works of art dates back to the 13th century. Originally Moorish in origin, the art form really took off when King Manuel I of Portugal visited Spain in 1503. While there, he was mesmerized by the gorgeous tiling that covered almost every visible surface. Enchanted and inspired, upon his return he ordered the production of Portuguese azulejos. In Azul, you take on the role of one of the commissioned artists. Your goal is to decorate the estate with azulejo tiles (i.e. score the most points) before the end of the game to please the king. After all, the king's mercy is worth its weight in gold. SO LET'S START THE REVIEW) During each round in Azul, players will take turns building tiles from multiple collections of tiles in the center of the table. The tiles a player chooses directly affect the pool of tiles left for other players to choose from. After taking all the tiles of the same color from one of the factories, the player will place those tiles on the "pattern line" section of his board according to certain placement rules. Once all the tiles have been stacked, any completed lines of the pattern will result in the tiles being added to the "wall" area of the player's tablet and points will be awarded. The game continues in this manner until one player has completed a horizontal line of tiles on their wall. A final tally is then made and the player with the most points wins. If you're just wondering what we think of the game, feel free to scroll down to the Opinions section of this review. However, if you want to know more about the game, read on. PREPARATION FOR..

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30.09.2022

GAME REVIEW RAIDERS OF SCYTHIA Are the Horsemen of Scythia just a clone of the Raiders of the North Sea? What new will the Scythians show us? Recently, we managed to play several games of the game Raiders of Scythia , which is localized in Ukraine by the Lord of Boards publishing house, so we want to share a little about our impressions of the game. Also in this article we will compare Riders of Scythia with the mechanically similar game Raiders of the North Sea. So let's start the review! In Raiders of Scythia, the first installment in Garphill Games ' Ancient Anthology series (which includes games like Hadrian's Wall and the recently announced Legacy of Yu), players take on the role of the Scythians (an empire that spanned large swathes of Central Asia and Eastern Europe from at least 1 10th century BC to 2nd century AD) as they advance south in their attempts to expand their power and influence.  At its core, Raiders of Scythia is a game with a worker placement mechanic. Each player on their turn will place a worker to perform an action and then pick up a new worker to perform another action. At the beginning of the game, the choice of actions will mostly focus on accumulating your resources and building a team. However, during the game, you will send your team to raid different locations of the playing field to earn the most victory points before the end of the game. If this sounds familiar, it's most likely because you've played Raiders of the North Sea before. And it's not just a coincidence. Also designed by Shem Phillips, Raiders of Scythia borrows many of its mechanics from its big brother and its expansions. So much so, in fact, that instead of telling you how to play Raiders of Scythia, we're going to talk about the similarities and differences between Riders of Scythia and the games that influenced the Scythians. WHAT ARE THE SIMILAR CHARACTERS IN THESE GAMES In essence, the Horsemen of Scythia function in the same way as the..

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30.09.2022

We are glad to inform you about new products and renewal of goods in our store Meet the fresh arrival and what's new in our store :) Hurry up, the games are great and for all tastes, be the first to buy :)..

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23.09.2022

Pre-orders for the game are open! Friends, we are pleased to announce that we are announcing the start of pre-orders for the board game Coup: Steampunk (Ukrainian). The game will be printed in Ukraine, which means that very soon the game will be on store shelves, and that we all support the economy of Ukraine together! The game is expected to go on sale mid-late November. " Coup: Steampunk (Coup: Steampunk) (Ukrainian) " - The action of the game takes place in 1886 of the alternate reality of steampunk. You are the head of a clan fighting for influence in smoky London. In a city ruled by a weak and corrupt court, full of intrigue and power-hungry people. You must manipulate, bluff, and influence your way to power. By placing a pre-order on our website for future localizations, you get the best price fixed for your order regardless of exchange rate changes. You will be one of the first to get the game, and you will also help us work on several projects in parallel. The promotional pre-order price will last until the game is released. We provide a super discount of 20% , so you will get the game for UAH 360 . The full price for the game will be UAH 450 . The game is printed in Ukraine, so there shouldn't be any delays at all, we expect the games to arrive at the warehouse by the end of November. We always welcome your comments and appreciate your support, so reposts are welcome, take advantage of the opportunity to get another plus point in your karma...

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31.08.2022

Hello friends, We are glad to announce that from next Monday, September 5, 2022, the sale of the board game 13 Clues will start. Everyone who pre-ordered will be the first to receive the games, we are already preparing the first packages for shipment...

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